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[Underworld] Hell Gate (Maugrim Woods)

젬워레인보우 ·

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HELL GATE

The Gate of the Dead

On the other side of the gate once guarded by Kerberos, the Judge of the Dead awaits any would who come his way.

Kingdom: Maugrim Woods

Mana Color:

Banner of The Gate

+2+1-1

x2 Lord of the Gate: 2
x3 Duke of the Gate: 1    4
x4 King of the Gate: 2    2    4

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6a2fda754bfe958efb1c0e15d88e488d5a6757b7.png The Gate of the Dead
Faction map name: The Gate and the River
Start room: The Gate Room
Finish room: Hall of Judgement 

1st line - Start 

2nd line - IV

3rd line - V

4rd line - Finish

The Gate Room
All future Enemies gain 4 Life
Charonas, Charonas, Lemure, Fury
Hall of Judgement
Complete the Delve
Charonas, Judge of the Dead, Lemure, Fury
Judge of the Dead If he was crazy he’d be judgemental.
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Daemon - Undead

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Soul Arbiter (16 Purple / Brown)

Deal [Magic + 1] damage to all Enemies, 

boosted by my Souls. 

[2:1]

MAX ⚔️22   ❤️29   🛡️8   🔮12

Deep Magic
Gain 5 Magic when attacking Delves.
Undying
Immune to Poison, Disease, Lycanthropy, and Death Mark.
Soul Verdict
Gain 3 Souls when an Ally casts a spell.
Charonas Mmmmm my Charonas!
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Daemon - Undead

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Ferry Souls (13 Blue / Brown)

Gain 1 Soul for each Purple Gem. 

Then explode all Purple Gems. 

[1:1]

MAX ⚔️17   ❤️44   🛡️0   🔮0

Deep Vitality
Gain 9 Life when attacking Delves.
Undying
Immune to Poison, Disease, Lycanthropy, and Death Mark.
Necromancy
Gain 50% bonus Souls from battle.
Fury Hell Hath no Fury.... actually it does.
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Daemon

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Punish the Wicked (12 Green / Red)

Deal [Magic + 2] damage to an Enemy. 

If they die, gain 20 Souls. 

Otherwise Death Mark them.

MAX ⚔️19   ❤️29   🛡️6   🔮12

Deep Magic
Gain 5 Magic when attacking Delves.
Song of Bones
Summon a Bonestorm at the start of Battle.
Fast
Start battles with 50% Mana.
Lemure I like to move it, move it.
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Daemon

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Melt Flesh (12 Red / Brown)

Eliminate [Magic + 1] from a random Skill on an Enemy, 

boosted by my Souls. 

Remove all Yellow Gems. 

[2:1]

MAX ⚔️16   ❤️26   🛡️14   🔮8

Deep Shield
Gain 9 Armor when attacking Delves.
Regeneration
Recover 1 Life at the start of each turn.
Spell Armor
Reduce damage from Spells by 25%.

Hellblade Slightly Judgy
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Hellblade (14 Red / Brown)

Deal [Magic + 2] damage to an Enemy, 

boosted by my Souls. 

[1:1]

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+1 Attack  +4 Armor  +2 Attack  +4 Life  +1 Magic

Armored: Gain 4 Armor

Anti-Magic: Eliminate 1 Magic from the first Enemy

Draining: Drain 3 Mana from the first enemy

Ensouled: Gain 4 Souls

THE BLACK GATE OPENS

Follow the path towards the gate.


Hero: Off in the distance...

Hero: We spied a huge gate.

Herald of Chaos: I believe that is the Hell Gate.

Hero: Hell Gate?

Herald of Chaos: Another portal to Krystara. I have a favour to ask, old friend.

Hero: Name it.

Herald of Chaos: I would like to visit this gate.

Hero: Lead on.


  • Head towards the Hell Gate.

    Lemure: Go no further...

    The Road to Hell: Quasit, Twisted Hero, Hellhound, Lemure

  • Fight the creatures on the path.

    Lemure: He will judge you...

    Good Intentions: Incubus, Lemure, Lemure, Lemure


Herald of Chaos: Yes. It is definitely the Hell Gate.

Hero: It is?

Herald of Chaos: These creatures - Lemures - tell me so.

Hero: What are they?

Herald of Chaos: Lost creatures. Souls found wanting by the Judge of the Dead.

Hero: Judge?

Herald of Chaos: An ancient Daemon. One with whom I must speak.

Hero: Hmmm...

FURY ROAD

Defend against the Furies.


Herald of Chaos: We must fortify our position.

Hero: Why?

Herald of Chaos: Furies - servants of the Judge - will attack us.

Hero: They will?

Herald of Chaos: Indeed. They protect the Judge from living creatures.

Hero: Oh...

Herald of Chaos: I may not be truly alive, but YOU are, old friend.

Hero: True...


  • Fortify your position.

    Fury: Souls for the Judge!

    Furious Assault: Warg, Lemure, Lemure, Fury

  • Defeat the Furies.

    Fury: Are you ready for judgement?

    Furiouser and Furiouser: Lemure, Fury, Fury, Fury


Herald of Chaos: The Furies have been defeated.

Hero: Good!

Herald of Chaos: Now our journey - my journey - can continue.

Hero: Your journey?

Herald of Chaos: I seek the Judge of the Dead, old friend.

Hero: Why is that?

Herald of Chaos: I wish to be judged. I must know if I have atoned for my crimes.

Hero: Oh...

DON’T PAY THE FERRYMAN

Travel along the river.


Herald of Chaos: The River is near.

Hero: River?

Herald of Chaos: The River of Dreams. It is guarded by Charonas.

Hero: Charonas?

Herald of Chaos: The Ferryman. You must pay him your dreams to cross.

Hero: Dreams?

Herald of Chaos: He fills the river with them. We will not pay this price.

Hero: Good.


  • Find the River.

    Charonas: You must pay the price!

    River of Dreams: Charonas, Lemure, Fury, Fury

  • Defeat the Ferrymen.

    Charonas: No dream, no passage!

    The Other Side: Charonas, Charonas, Charonas, Charonas


Herald of Chaos: Your dreams are safe, old friend.

Hero: Thank you.

Herald of Chaos: Without dreams there can be no hope.

Hero: True.

Herald of Chaos: And without hope, we are trapped in darkness.

Hero: Very true.

Herald of Chaos: Now... The path to the Judge lies ahead.

Hero: Let’s go.

JUDGE DREAD

Allow the Herald to be judged.


Hero: We approached the huge gate.

Hero: The Judge stood waiting.

Herald of Chaos: I go to be judged. Let us hope I have atoned for my sins.

Hero: Or?

Herald of Chaos: Or I will join the Lemures in eternal damnation

Hero: But...

Herald of Chaos: Unless we defeat the Judge...

Hero: Very well.


  • Confront the Judge.

    Judge of the Dead: You are not worthy!

    Judge and Jury: Charonas, Judge of the Dead, Lemure, Fury


Herald of Chaos: My atonement is not complete.

Hero: What would he know.

Herald of Chaos: He knows everything, old friend.

Hero: So say you.

Herald of Chaos: Regardless, I must continue on the path of righteousness.

Hero: Very well.

Herald of Chaos: So I will travel with you a little longer it seems.

Hero: You are welcome.

Herald of Chaos [Hex Blade] One hell of a Knight.

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