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[Underworld] Hall of Guardians (Whitehelm)

젬워레인보우 ·

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HALL OF GUARDIANS

Protectors of Ancient Wisdom

It is said that Gaard himself created these halls to protect a sacred tome.

Kingdom: Whitehelm 

Mana Color:

Banner of Guardian

+2+1-1

x2 Lord of the Guardians: 1    1
x3 Duke of the Guardians: 3    3
x4 King of the Guardians: 5    5

K33 (2).png
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Protectors of Ancient Wisdom
Faction map name: Guardian Chambers
Start room: Guardian Hall
Finish room: Guardian Tomb

1st line - Start 

2nd line - IV 

3rd line - Finish

Guardian Hall All future Enemies gain 4 Armor
Gargoyle, Gargoyle, Ethereal Sentry, Arcane Golem
Guardian Tomb Complete the Delve
Silent Sentinel, Gargoyle, Ethereal Sentry, Arcane Golem 
Silent Sentinel Silence, I kill you!
Cards_Troop_Boss_K33_small.png

Construct - Mystic

Cards_7941_small.png

Quiet Resistance (15 Blue / Yellow)

Explode a column. 

Gain [Magic + 1] Life. If any enemy is Silenced, 

Enchant all other allies.

MAX ⚔️20   ❤️20   🛡️22   🔮9

Spell Armor
Reduce damage from Spells by 25%.
Stoneskin
Reduce damage from Skulls by 50%.
Serenity
Inflict Silence when enemies deal Skull damage to me.
Gargoyle We are defenders of the night. We are Gargoyles!
Cards_Troop_K33_12_small.png Construct Cards_7940_small.png

Rock Barrage (14 Red / Brown)

Deal [Magic + 4] splash damage to an enemy, 

boosted by all allies' Attack. 

Explode 2 Gems. 

[3:1]

MAX ⚔️21   ❤️21   🛡️15   🔮11

Deep Shield
Gain 9 Armor when attacking Delves.
Spell Armor
Reduce damage from Spells by 25%.
Stoneskin
Reduce damage from Skulls by 50%.
Arcane Golem Where does the wind-up key go?
Cards_Troop_K33_11_small.png

Construct

Cards_7939_small.png

Arcane Strength (13 Yellow / Purple)

Explode a gem. 

Stun a random enemy for every Yellow Gem destroyed. 

Gain [Magic + 1] Attack. 

[1:1]

MAX ⚔️19   ❤️13   🛡️22   🔮4

Deep Strength
Gain 7 Attack when attacking Delves.
Spell Armor
Reduce damage from Spells by 25%.
Stoneskin
Reduce damage from Skulls by 50%.
Ethereal Sentry In what ethereal dances, By what eternal streams!
Cards_Troop_K33_10_small.png Construct Cards_7938_small.png

Deny Passage (10 Yellow / Brown)

Increase an ally's Attack by their Armor. 

Create a Lightstorm. 

[1:1]

MAX ⚔️14   ❤️17   🛡️24   🔮0

Deep Shield
Gain 9 Armor when attacking Delves.
Armored
Reduce damage from Skulls by 25%.
Spell Block
Reduce damage from Spells by 50%.
Guardian Crown  Tiny Dancer
Cards_7948_small.png

Guardian Crown (14 Yellow / Brown)

Cleanse myself. 

Gain [(Magic x 2) + 1] Life and Armor. 

Move myself to the front.

Jewellery

Cards_Pet_060_small.png
+2 Armor  +4 Armor  +1 Magic  +4 Armor  +1 Magic
Prosperous: Gain 10 Gold
Shielding: Barrier myself
Powerful: Gain 4 Mana
Peaceful: Silence the first enemy

THE BROKEN HALL

Investigate the ancient stone hall.


Hero: To the northeast of the great Fire Rift...

Hero: We discovered an ancient stone building.

Alastair: I have seen old pictures of this place.

Hero: You have?

Alastair: In the Temples of Whitehelm, painted upon their walls.

Hero: Oh.

Alastair: It was called the Hall of Guardians, and it held many secrets.

Hero: Let's go in!


  • Approach the building.

    Ethereal Sentry: Stop!

    Sentry Duty: Archon Statue, Archon Statue, Sacred Guardian, Ethereal Sentry

  • Go through the door.

    Ethereal Sentry: Nobody enters!

    Protect and Serve: Archon Statue, Ethereal Sentry, Ancient Golem, Ethereal Sentry


Alastair: The Ethereal Sentries were servants of our God, Gaard.

Hero: Gaard?

Alastair: Indeed. It is said that he created the Hall of Guardians.

Hero: Down here?

Alastair: I had always assumed it was hidden away in Whitehelm.

Hero: Yeah.

Alastair: Perhaps we will learn more inside.

Hero: Perhaps.

GOLEM GUARDS

Travel into the Hall of Guardians.


Hero: Inside, a long stone hall stretched away...

Hero: To a central room filled with statues.

Alastair: The paintings I remember show the Hall protected by many Golems.

Hero: Golems?

Alastair: Also servants of my God...

Hero: Gaard, yeah.

Alastair: Come! Let us learn more.

Hero: Very well.


  • Walk the stone hall.

    Arcane Golem: Stop! Stop!

    Arcana Unearthed: Archon Statue, Sacred Guardian, Ethereal Sentry, Arcane Golem

  • Enter the central room.

    Arcane Golem: Stop! Stop! Stop!

    Golem-a-rama: Golem, Ancient Golem, Arcane Golem, Arcane Golem


Alastair: I am not certain why the guardians are hostile.

Hero: They're... guardians!

Alastair: That is not the point. We are not their enemies.

Hero: True.

Alastair: I wonder what is kept here that is so precious.

Hero: Hmmm...

Alastair: Perhaps our questions will be answered further inside.

Hero: Perhaps.

THE ANTECHAMBER

Search the final room of the Hall of Guardians.


Hero: Beyond the large central hall lay a small corridor...

Hero: Leading to the final chamber.

Alastair: I sense the answers we seek are down there.

Hero: I guessed.

Alastair: Come! Perhaps there is a holy relic, and we can return it to Whitehelm.

Hero: We'll see.


  • Travel towards the final room.

    Gargoyle: They are here for the book!

    Living Stone: Archon Statue, Gargoyle, Ethereal Sentry, Arcane Golem

  • Find out what the sentinels were protecting.

    Gargoyle: We serve Gaard. The book stays here!

    Gargoyles!: Gargoyle, Gargoyle, Ethereal Sentry, Arcane Golem


Hero: In the final room was an old dusty tome.

Hero: Alastair opened it.

Alastair: This text is ancient. Fortunately, so am I.

Hero: What's it say.

Alastair: It tells of how Gaard saved the Hall from the forces of Khet.

Hero: This Hall?

Alastair: Yes. He tore a hole in reality, and pushed the building through.

Hero: Impressive.

THE SILENT SENTINEL

Take the ancient book, and leave the Hall of Guardians.


Alastair: The book goes on to describe many Daemons.

Hero: Daemons?

Alastair: Yes. It also tells of their strengths AND weaknesses.

Hero: Handy.

Alastair: As well as holy rituals that will aid our knights. We must take it back.

Hero: I agree.

Hero: We turned to leave, with Alastair carrying the book.

Hero: But something had silently blocked our way.


  • Take the book, and leave.

    Silent Sentinel: The statue was silent.

    Silent But Deadly: Silent Sentinel, Gargoyle, Ethereal Sentry, Arcane Golem


Alastair: That construct was known as a Silent Sentinel.

Hero: I see why.

Alastair: Knowledge of its crafting was lost to my people centuries ago.

Hero: Shame.

Alastair: Perhaps that is in this book too.

Hero: Perhaps.

Alastair: Our journey is long. I will read it as we go.

Hero: Excellent.

Alastair [Resolve] For a more humane form of dismemberment, flaming axes sever and cauterize in one easy stroke.
WHITEHELM [The Land of Faith] The tall white and gold temples of Whitehelm are magnificent to behold.


Hall of Guardians 은 어느정도 호드레벨을 올려야 수월하게 클리어할수 있습니다.

시즌 4개 차고 보스방까지 진행한후 Gargoyle에게 연타 맞아도 될정도 스텟을 올리는게 편합니다.

팁은

Arcane Golem 로 계속 개인 어택 올려주고

Ethereal Sentry 로 Gargoyle 에게 맞기전까지 골고루 어택을 올려주세요

일단 골고루 어택을 올려준후 Gargoyle로 딜을 해도 좋고 해골로 서로 상쇄해도 좋습니다. 


[Gems of War] Hall of Guardians Pure Faction [No Potion]

Guardian Banner (Hall of Guardians)  Elementalist 2⃣2⃣3⃣3⃣1⃣3⃣1⃣

· Silent Sentinel· Arcane Golem· Ethereal Sentry· Gargoyle

[6623,6621,6620,6622,3042,2,2,3,3,1,3,1,14034]

#Hall of Guardians  #Pure #faction #No Potion #GoW



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